ADMIN NOTES
- Remind me about the back lot trailers.
PRACTICE: FLEET RACE DAY with a few Twists
- Overall, we will have a formal race-day with the following twists:
- every start is a “1-minute rule” start
- after each race start, 2 boats will be called over early, and must round-the-end re-start. This is in addition to any boats that might also actually be over early.
- Kinetics judges will be watching and will flag anyone (720 penalty) that breaks any part of kinetics rules.
- Starting Strategies
- “be able to tack right”
- win left
- pinch off
- play middle
- stay with a certain boat (regatta points, match race, etc.)
- Starting Tactics
- late setup
- early setup
- port approach
- The Art of the Comeback: When your original plan is thrown out the window, what do you do? Do not surrender; make a new plan.
- What happens when you get behind? How do your tactics change?
- have to sail in bad air a bit (more flexible sail trim and positioning realities)
- don’t necessarily take a flyer just because you are behind
- your goal is to pass 1-3 boats
- margin for error is 0: simple fastest-path tactics and no mistakes will pay off
- What happens when you get behind? How do your tactics change?
420 | |||
1 | Thomas | Scarlett | OUT |
2 | Robby | Lilly | |
3 | Kyle | Ella May | |
4 | Raam | Lila | |
5 | Ava | Jed | |
6 | Sam | Reese | |
7 | Coach Boat | ||
8 | Will | John | Helena |
9 | Alex | ||
10 | Chris M. | Chase | Emma |
11 | Nate | Kate | |
12 | Julia | Mackenzie |